
Anime Zero Odds Calculator
How many Mythics should you expect? Put in your spins and find out
| Rarity | Per-roll odds | Expected pulls | Chance of ≥1 |
|---|---|---|---|
| Legendary | 42.16% | 421.6 | 100.0% |
| Mythic | 4.82% | 48.2 | 100.0% |
| Arcane | 0.6% | 6.0 | 99.8% |
| Zenless | 0.01% | 0.1 | 9.5% |
| Epic (filler) | ~90% | the rest | ~100% |
Expected pulls = spins × odds — what you'll get on average. Chance of ≥1 is the probability of at least one drop in your batch. At 1,000 Lucky Spins the expected Mythic count is 48.2 — and Zenless is a lottery ticket, not a plan.
Reading the results
Expected pulls is the mathematical average (spins × odds) — at 1,000 Lucky Spins you'd expect ~48 Mythic-tier weapons. Chance of ≥1 is the probability of at least one drop in your whole batch, computed as 1 − (1 − odds)^spins. Both use the per-weapon odds table cross-checked in our roll odds guide. Remember the floor: pity guarantees a Mythic every 175 spins regardless of what the dice say.
→ Pity Calculator
Track progress toward Mythic / Arcane / Lyth pity
→ Weapon Tier List
Which of your pulls are actually worth building
FAQ
What are the Lucky Spin odds in Anime Zero?
Lucky Spins roughly triple rare odds: Mythic-tier weapons go from 1.4% to 4.82%, Arcane-tier like Cursed King from 0.05% to 0.6%, and Legendary pulls like Twisted Agony jump from 8.41% to 42.16%. Epic fillers flip to 0% on Lucky Spins.
Is it better to use Lucky Spins or Normal Spins?
Lucky Spins for anything Mythic-tier or above — the per-roll odds are 3x+ better and they still advance the same pity counter. Normal Spins only make sense when you're farming Legendary epics like Rubber Man, which are 0% on Lucky.
What is the chance of getting Cataclysm (Zenless)?
0.005% per Normal Spin and 0.01% per Lucky Spin — effectively a lottery. The realistic path is the Lyth pity at 3,500 spins, which the October 2026 code haul nearly covers on its own.